![]() They may spend a command seal to force you to follow a single spoken command. Additionally, your Master has 3 command seals. If you drop to 0 hit points or your Master dies, you die instantly and can not be resurrected by any means, including the wish spell, until a time set by the DM. When you engage in two-weapon fighting, you may add your ability modifier to the damage of the second attack.Īt 1st level, you must choose a separate humanoid creature that is spell caster within your party to be your “Master”. When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. ![]() The weapon must have the two-handed or versatile property for you to gain this benefit. When you role a 1 or 2 on a damage die for an attack you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. When wielding a melee weapon in one hand and no other weapon, you gain a +2 bonus to damage rolls with that weapon. While you are wearing armor, you gain a +1 bonus to AC. You gain a +2 bonus to attack and damage rolls you make with ranged weapons. When you reach 1st level you can choose which way you fight and thus gain a bonus to that way of fighting. Spell and class feature save DC = 8 + your proficiency bonus + your Intelligence or Charisma modifier Spell attack modifier = your proficiency bonus + Intelligence or Charisma modifier Fighting Style Your choice is your spell casting ability modifier. Once a cantrip has been chosen, it can not be changed later.
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